Hi all,
I know this topic has been posted up earlier (see thread: http://www.bgdf.com/node/12643 ). But I had some more ideas that diverge a bit from the original concept. Sufficiently that it is simply not about serving *ales* or *cider* but more about adventure.
So let me explain my general ideas regarding this game.
- Each player starts with one (1) city (colored card) which is the Home of his hero.
- To his city, he can upgrade his city by building various upgrades (cards) like a Tavern, a Shop or an Inn.
- Once he builds an Inn, he can then choose to expand by picking another city to inhabit.
- Each city can hold up to three (3) heroes, when you populate a new city your hero count drops by 1.
- Heroes when they leave a city go into a *Quest Mode* where they earn treasure and gold.
- Quest Mode continues until a player decides to call it quit (Press-You-Luck mechanic).
- Each player plays a *type* of hero (Fighter, Cleric, Thief, Paladin, Ranger, Mage).
- Player's *travel* the nearby cities to build a party to go on more difficult Quests...
Now I'm thinking the game should be with cards (city card, Tavern card, Inn cards) unlike monopoly where they are just tokens.
Anybody care to share any additional ideas or comments... ?
I was also thinking that the game should be a co-operative game: