So I now have a few games that are fine and dandy for 2,3,4, or 6 on a hexmap of 37, 61, 101, etc. hexes (that is, a map that has a hexagonal shape with equal numbers of hexes to each of six sides).
Does anyone have any solution for ANY SHAPE that can accommodate 5 players with equal player distance? If you were making a game for specifically 5 players and allowing for 1 - 4 polygons as a starting spot on that board, how would you pull it off?
Suggestions welcome.
I just have to redesign other elements to fit the spacing. Still looking for other solutions... one of the games couldn't work with this as hex size + marketability would prevent the use of this example.
Any others?