For some reason I've had a game idea that would use semi-regular pentagons instead of the ubiquitous hex's. If you're familiar with the Cairo tile pattern that's what I've been thinking about. But I'm wondering if it would be too much of a hassel to get the tiles to fit properly.
Does anyone know of other games that utilize semi-regular polygons in a similar fashion or should I scrap the idea and move to hex's?
Dralius, hope this helps:
Try this webpage: http://mathworld.wolfram.com/CairoTessellation.html
Two reasons I like these over hexes:
-it would be unique
-it supposedly is a tile pattern found in the Middle East (hence the name "Cairo") and the game I have in mind would be set in the Middle East