(This Challenge is has been completed.)
Game Design Showdown
November 2008 Challenge - "Peeps and Turf"
Theme: Social Networks (connections between people/beings/entities)
Genre: Territory Control
Additional Design Requirement:
- "Little Wooden People" - The game should include pieces that represent people, animals, beings, entities, etc.
- Start Date: Thursday, 6-November-2008
- End Date: Thursday, 13-November-2008, Noon US Eastern time (approximately) ... please note that we're back to the traditional 1-week timeframe this month
- Voting: 13-November-2008 through Thursday, 20-November-2008
This Challenge has been completed.
Constructive Critiques: Post constuctive critiques of the entries submitted to this Challenge in the Critiques Thread.
Comments or Questions on this Challenge: Comments, questions and requests for clarification were handled in the Comments Thread.
For more details on how these Game Design Showdown Challenges work -- including the word count and graphic image rules -- visit the GDS Content Page.
Enjoy! -Bryk
Entry #1 - Hoppit
by B31 Pete
On a pond, there are a some numbered lily pads. Players have frogs that sit on the pads, but they would like to move around.
Roll a die, and use the score to decide if you can move - and where you can move to. (A frog van only leap to an adjacent pad.)
The number scored must relate to the number on the lily pad in some way, in order for the player to move to that pad. For example if the score is a six, the frog can move to a pad numbered six, or a pad with a number that is a multiple or a division of six, or six higher or lower than the number on the currently occupied pad. If it is not mathematically possible to move to another pad, the frog must remain where it is.
If a frog lands on a pad that is occupied by a frog from another team, that player will take possession of that frog and it will become a part of that players team.
The winner being the player to possess all of the frogs.
Now hop along and start playing.