November 2012 Game Design Showdown - "Crossover Appeal"
Please Read: Details on entering the Game Design Showdown.
Sorry about the delay - despite being under the weather, I had a great time at BGG.con last week! Now that I'm back, I offer the dramatic conclusion of this month's Game Design Showdown...
The votes are in!
1st place, with 9 votes: The Risk-Takers of Catan, by Qwibbian
2nd place, with 8 votes: The videogame boardgame, by bike
Tied for 3rd place, with 5 votes each: Agents, military camps and gold, by regzr and Conglomerate, by AnEvenWeirderMove
5th place, with 3 votes: Mickey's Assault on Catan's Real Estate, by williamj35
Congrats! Thanks for entering, and I apologize again for the delay in posting the winner. The Critiques Thread is open for business!
Crossover: The recent acquisition of LucasArts by Disney has taken a lot of people by surprise. FaceBook is awash with images of the Death Star made to look like Micky Mouse, and jokes about Leia being one of the Disney princesses. But crossovers are nothing new - TV and comics have been crossing storylines for ages.
November's showdown challenges you to create a new Game Experience by combining aspects of existing, established games. Choose main mechanisms from 2 or 3 of the games below, and put them together to make a new and different Game Experience. 2 bonus votes for using the theme of Disney acquiring LucasArts :)
Have fun!
Games to choose from:
- Puerto Rico
- Risk
- Power Grid
- Monopoly
- Settlers of Catan
- Age of Steam / Railroad Tycoon
Word Limit: Let's go with an even 500 word limit this time.
Voting: Award a Gold, Silver, and Bronze (worth 3,2, and 1 points respectively) Medals to your three favorite entries. Any entrant that does not award all three Medals will receive a Pyrite Meal (that's "Fool's Gold") worth -3 votes!
When submitting your entry: Please PM submissions to sedjtroll with the following subject line. PLEASE use the correct subject - it makes my job much easier!
Subject: GDS - NOV - [your username]
- Submissions: Friday the 2nd through to Friday the 9th.
- Voting: Through to the the 16th. PM your votes to sedjtroll.
- Voting Format: Each person has 3 Medals (Gold, Silver, and Bronze - with values 3, 2, and 1 vote respectively) to distribute any way they choose among the GDS entries with the following restrictions:
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- Entrants may not assign any Medals to their own entry!
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- Entrants must assign all 3 Medals.
- An entrant who does not assign all 3 Medals will receive a Pyrite Medal (-3 votes) as a penalty.
Comments or Questions: Comments and questions about this Challenge were handled on the Comments Thread.
- CRITIQUES: After voting has closed the entries will be posted for comments and critiques. Post constructive critiques and commentary about the entries to this Challenge in the Critiques Thread.
- GDS Details: For more details on how these Game Design Showdown Challenges work, especially the details around the word count and graphics limits, visit the GDS Wiki Page.
Enjoy, and good luck!
-Seth
Mickey's Assault on Catan's Real Estate
Players 1-4
Requires:
Set up:
Decide start player
Turn Phases:
1. Resource Phase.
- Main player rolls 2 six-sided dice. Players collect resources (as in Settlers) - Players who own property in corresponding hexes may collect rent from players with adjacent settlements
2. Trading Phase.
- Players may now all trade goods, money, and property with the main player. - Players may also make non-binding promises about what they will do with their LMMs. - Example: "I'll move out of the 8 hex and attack green if you give me 2 wool and 500 bucks"
3. Building Phase.
- Main player may build (as in Settlers) - Main player may build houses or hotels on properties he or she controls - Main player may also build LMMs for one wood and one sheep each or 100 dollars each. These are added to troops mustered in the next phase.
4. Muster troops.
- Main player gains one new LMM for each territory controlled, 1 for each settlement and road, and 5 for each monopoly owned. He or she may place these in any hex already controlled by his or her LMMs.
5. War phase. Main player may now move groups of LMMs into adjacent territory.
- If the adjacent territory contains enemy LMMs, resolve a battle (as in Risk) - If the adjacent territory contains a property owned by another player, pay that player rent, and then take control of the property.
If at anytime any player rolls a 7 (during Resource Phase or War Phase): the player who rolled the 7 may move the Darth Vader Goofy mini figure into any adjacent territory, collect one random resource from the hand of each player with an adjacent settlement, eliminate any enemy LMMs in the hex, and take control of the property in that hex.
Game ends when either:
A) A player gains 10 Settler's points
B) Only 1 player has LMMs on the board
C) 1 player controls all property on the board
After game ends:
Players sell all resources for 25 dollars each.
Players gain 50 dollars for each road and 100 for each settlement
Players gain 25 dollars for each hex controlled by their LMMs
Players sell their property to the bank.
Winner:
Player with the most money wins.