I am designing a game similiar to Heroquest, where up to 4 or 5 heroes will go on dungeon quests. My goal is to capture the simplicity of a game like Memoir '44 in a fantasy adventuring setting.
I hope to one day distribute the game for free over the internet.
I need some suggestions.
One thing I'd like to do is use a modular board. Rather than use difference size pieces for different size rooms, however, I'd like the pieces to all be the same size - a rectangle with a 2 to 1 ratio in size. For example, each board might be 8 squares by 4 squares, with one ore two rooms on it, along with a passageway. The boards would then be placed next to each other according to the layout plan as the adventurers make there way through the dungeon.
My goal is to make the dungeon very easy to set up, tear down, and set up again. In addition, by producing more boards, players will be able to create a virtually limitless number of dungeon layouts.
Where I'm indecisive is the size of the board. Since I hope to distribute the game for free via the internet, I need to make the boards easy to print.
If I use 8 square x 4 square boards, with 7/8" squares, I could fit 2 boards on one 8.5" x 11" piece of paper (since each board would be 7" by 3.5").
But don't most miniatures require larger squares, like 1" or 1.25" ? I want players to have the option of replacing the tokens with minis if they want. I don't own any minis other than the ones that came with a few games I own, so I don't know what the norm is.
If I go with bigger squares, then I'll likely have to limit it to one board per piece of paper.
If I do go with one board per piece of paper, should I increase the number of squares too, to 10 x 5 for example?
Would larger rooms result in less variety in dungeon layout?
In summary, my questions are:
1) What do you think of my idea?
2) Would you prefer 7/8", 1", 1 1/8", or 1 1/4" squares? (or larger?)
3) Would you prefer 8x4 boards or 10x5 boards? (or some other size?)
To start with, look at Runebound, and learn from all its mistakes.