Hi folks,
I've started writing a detailed background and history for my game - it is my intention to make this into a graphic novel, to explain the theme and reason for the game. (And also to provide scenarios to play, and named characters for players to perhaps invest in.)
I think it is important to include a short synopsis of the story in the rule book, so I have created a couple of paragraphs. I have made these paragraphs very simplistic to get as much of the point across as I could in a short space... the actual real story goes on for pages and pages (and pages and pages...).
Could you please spare a moment to read this and offer any comments? I'm just interested to know if this is enough, if it's too much, if you (as a player) need more.. just any thoughts you have really.
(Incidentally, I wasn't sure exactly where to post this thread.. I hope this is the right place.)
Thanks in advance!
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The Threshold
On Earth, in the early years of 21st Century, an adventurous scientist named Elaine Reeves discovered a portal to another realm while searching for the secret to limitless energy. Soon after crossing the threshold into this realm to investigate its mysteries, she found portals within that led to other worlds. It wasn't long before human colonies spread throughout the galaxy, encountering strange new worlds and other sentient species.
It was soon discovered that the Threshold produced a free and powerful source of energy that enabled mankind, and the various alien races, to enhance and increase their technological and scientific understanding - however, the energy spawns rarely and unpredictably. The various controlling factions in the galactic community have fallen into conflict with each other in their desire to obtain this energy, known as Troskelium.
It is your task to lead your squad of Soldier-Miners into the Threshold to mine the particles of Troskelium, to fight against the opposing factions, and to return safe to your headquarters.
Thanks for the comments folks :)
So I should clarify that this blurb isn't really meant to be the full objective for the game, this is really just to give the player a little bit of flavour at the start of the rule-book - and to let the player know that there's more to the world than the game itself (and if they're interested, they can enjoy the full story too).
I definitely intend to expand the gameplay objectives with a proper explanation of what the point of the game is.