I have just finished an article that explores the possibility to apply Christopher Alexander's 15 properties theory to board game design.
I intend to gather more comments and examples before making a detailed guide for each property since there are still properties which are very hard to apply or simply visualize.
The article can be found here:
http://bgd.lariennalibrary.com/index.php?n=DesignArticle.Article-Christo...
You can leave the comments in this thread.
I hope you will enjoy this.
Thank You
Eric P626
True, but there is another way to see this. The theory of centers creates center from the visual aspects of objects. Then the 15 properties are applied to the centers and their relations with other centers.
So it's true that the "conversion" from visuals to centers does not exists for mechanics. But if you consider mechanics to be already a centers, then you can apply the 15 properties to these centers.