One suggestion with my current Work-In-Progress (WIP) was to drop the "Chancellor" role and ultimately remove the "meta game" aspect this role gives you during a game.
Now I know, I have been reading up on this and some games have had mixed reactions in their attempts of adding "meta game" to their games.
For example, in one card game (if the card was played) all the other players had to call one play "His Excellency". And everyone HATED that Fncken card so badly, they wanted to sh!t on it and the player who played it...
My appeal in this topic is to see if people have "more" ideas about how/what kind of "meta game" can come from my "Chancellor" card. The rules of the role are simple: if you AGREE with what is being propose by the Chancellor you DRAW +1 card, if you DISAGREE you DISCARD 1 card (from your hand).
Some of my ideas of "meta game":
- I am the Chancellor, let us all draw +1 card: simple enough, just a way of introducing the "meta game" to the game itself...
- Non-agression Pact: the allies will stick together and destroy the first player who goes on the offensive.
- Mission treaties: on a per mission basis make deals to barter up help to defend a tradeship.
- Formal Alliances: join forces to combat a common threat or play 2 versus 2 (in a 4 player game).
This is what I have thought up of... Of course maybe other designers may have other "meta game" ideas. If so, please share...
Thank you!
The other important point I wanted to make is that IF there is "meta gaming" going on, players need to agree to uphold the rules of the "meta gaming"...
Like if you propose a "Non-aggression Pact", well you know that the first player who becomes hostile is the one the opponents will rally against. Or if you propose to share a mission reward in return for some protection... Both players must hold their end of the bargain.
This is important because players can choose to ignore the "meta game" rules and this sort of sucks. It's like having one player who pouts because he can't get his way... The only way to resolve this is to inform players that "meta game" treaties MUST be respected.