I'm trying to construct a new combat system for a fantasy game. I want to have three different types of combat-moves, each type beating another type much like Rock-Paper-Scissors.
My ideas are:
Technique beats Power (paper beat rock)
Power beats ? (rock beats scissors)
? beats Technique (scissors beat paper)
My Question to you bright minds out there is what to call the "?" above. Or does anyone have any other setup for the rock-paper-scissors problem. Maybe other words than Power and Technique?
MORE DETAILS:
I do not want the words limited to a certain type of weapon of the type Sword beats Axe beats Lance beats Sword.
"Power" is a ultra-aggressive combat move dealing great damage, but crude in its refinement
"Technique" is a more elegant way of combat, but which is not as powerful
My thought was that when "Power" attacks "Technique", Technique dances away and puts the dagger in the side of Power.
Thanks!
You are right that "technique" is not a very good name...
Instead I was thinking of renaming the three categories to "Type of Technique". Your idea with dodge-power-feint was good, but I would like each technique type to encompass both defensive and offensive moves. The Type of Technique should just describe in what manner the defensive/offensive is performed.
This is a new suggestion:
Power Technique beats Elegant Technique
Elegant Technique beats Rapid Technique
Rapid Technique beats Power Technique
not a 100% satisfied with the names, so feel free to come with more excellent suggestions!
Thank you!