It occurred to me recently that the most fun I have playing RPGs is generating my character, so I began wondering if that could be made into a game itself.
The best thought I've had so far on this is to make it a co-op game, with each player controlling some aspect of the character's life, like gods, perhaps. The game throws obstacles at the character, and the players help him overcome them, or in some cases, to fail, all with the goal of forging a character that is truly rich, complex, and experienced in the real sense of the term.
Those are some good ideas. I'm going to keep mulling it over. Mostly I want a game that revolves around the growth, formation, and maturation of a hero, like a massive RPG campaign compressed into an hour or so.