An idea for a board game I came up with earlier today while sitting in a meeting I should have been paying attention in:
Feng Shui Moving Company, for 2-4 players
Players are the workers of the Feng Shui Moving Company, which not only helps you move into your new home, but helps maximize spiritual harmony. The game consists of a large grid-based House Board (ideally several you can select from) divided into rooms and Furniture Tiles.
Players take turns either taking new Furniture tiles into their hand or placing them on the grid inside rooms. There would also be Harmony cards that describe specific furniture configurations that, when met, earn the player some points and possibly an extra bonus (maybe rearranging furniture already placed in a room, or removing a piece entirely). Some Harmony cards will have simple requirements such as "place a table next to a window" or "place a yellow object facing east" that are easy to complete but are worth few points. More complex configurations would reward more points and stronger bonuses.
The game would end when either all furniture tiles are placed, no more furniture tiles can be placed, or there are no more Harmony cards (assuming there are few enough that you could run out during a game, though I think there would probably be a very large deck). Players add up the points they've earned, subtract some for any furniture tiles they have remaining, and whoever has the most wins.
There could also be a single-player mode where the player just tries to rack up the highest possible score they can, maybe in a limited number of moves (i.e. furniture placements)
Thoughts? Ideas? Suggestions?
Some more ideas I've had last night/this morning: