I'm working on a lite PYL dice game where you search rooms in a dungeon and 1) find & pickup keys, 2) open and loot chests using found keys, 3) lock doors using found keys to stop monsters that are chasing you, and 4) encounter monsters. The goal is to collect the most loot from chests without 3 monsters chasing you at any given time.
It has elements similar to Zombie Dice and VERY lite dungeon crawlers but technically you never "attack" anything. The overall tone is liteHave name ideas?
Dungeon Roll, Dungeon Dice, Delve Dice, etc. are taken.
Lock & Loot is my best idea so far...
Thanks so far for your ideas! I like a few of them already.