Skip to Content
 

Real to virtual interactivity

3 replies [Last post]
Grim Of Doom
Offline
Joined: 05/15/2014

I came here curios what you guys would think if his. What if you can place a card (yugioh,pokemon,magic...ect) and you can view a virtual version of everything you are doing and have it track every little point and such. This would be like yugioh's little 'cherry picker' duels but on a screen and not a simple flat square. I've got experience in programming abd electrical engineering. For a project I was thinking if making, what I would call, a tournament board. This in simple would be a real-virtual interactivity of any tcg game. It would have a centre of the area where you can download a specific game (yugioh,pokemon,war,magic,crazy eights...etc)

I was thinking that there would be 2 versions. Version 1(first made) is a single screen-2 consoles. It has the screen on horizon leveled with the console where you place the cards. It would have 2 card transfer lanes that run along the long side from console to console. Version 2 would be a wireless console that can be used to play with other people around the world through the internet(or with another console of same with a cord connecting). To replace card transfer I would make a special card that would be spit out and the console would know what it is(I am thinking maybe some lame aged surface so the player may write something so they know what the card is).

let-off studios
let-off studios's picture
Offline
Joined: 02/07/2011
handheld devices

Is there a way to simply develop a "card reader" that would be compatible with an iOS or Android device, or something like that?

I don't suspect anything that has such a specific use will compete well against those machines anytime in the near future. But there are credit card readers and software that can be attached and downloaded/installed respectively, increasing the functionality of handheld devices.

Might you be able to develop a card reader to play on someone's touchpad devices instead of creating a completely new console device?

RyanRay
Offline
Joined: 03/27/2014
Augmented Reality

Look up videos on Augmented Reality and card-based usages.

The Nintendo 3DS actually came packaged with cards and an application that let you view 2-D cards in 3-D models on the screen via the device's cameras. Pretty cool stuff.

Grim Of Doom
Offline
Joined: 05/15/2014
...

Those are using little images that the programming recognizes. I'm not talking about stuff like that, which would be 'uber' expensive. I want to create something that can be purchased for less than 100$, and not use expensive cameras. Using the camera method would intensify the amount of calculations and programming done the. Compared to a magnet strip reader or other such means. The camera method may be a last resort by using a single camera and a grid. It would also reduce physical switches and buttons. Precision+high price vs. low cost+buttons. Now that I think about it, I may have to use a camera. And on another side note, the camera recognition that Nintendo used has been around since the computers have been able to use images.

Ps:connecting a field that can sustain holding a square of average 3x7 would be difficult for a tablet, let alone mobile phone to use.

Syndicate content


forum | by Dr. Radut