I had an idea for a game for which I've developed the concept and mechanics, written out a tentative rule-book, and generated cards. Before I go too much further, I'd like to check and make sure I'm not stealing the concepts from any other game. So...
Is there any game out there where, instead of starting from nothing and building up an Empire, you start with the Empire at it's apex and try to delay its inevitable decay? More specifically, in my game, you start with a certain amount of citizens, money, food, and buildings and try to protect your citizens from starvation, poverty, and a random set of disasters that are revealed each turn. I'd like to think that the concept is novel, but with so many games out there, you never know...
Thanks! I'll be sure to put up the rulebook once it's finished