Hi all. I'm not going to turn this idea into a board game, but I thought this might be a cool discussion topic to get some metal gears spinning.
Have any of you played The Stanley Parable video game? Do you think something similar would be able to be implemented in board game form?
I think this might be really difficult. The game would need to have tons of endings, and choices would need to be extremely important. Also, the game would need to reward players somehow when "dying" to keep them coming back.
I think you could have a deck of cards with choices and endings. You have a stating point card, and each choice card would have a "go to card x" section. I think a big disadvantage with this is that the number of endings would be known (unlike the Stanley Parable video game).
Anyway, these are just some very random thoughts.
Does anyone have any ideas?
Those Choose Your Own Adventure games sound amazing. Using something like the Paragraph System would be good to use in a game like this.
Here's another thought.
One of the interesting things about The Stanley Parable is that the narrator knows he's in a video game. What if the board game knows it is a board game?
What would be cool would be to have the instructions lead right into playing without even realizing it. What if the instructions/setup was written like something below?
Hi, Im the game. So you want to learn how to play me? I'm the right board game to talk to. You might think, "Why is the game talking to me?". That's a good question, but it doesn't really matter. Most board games don't communicate with their players, but the novelty of my relationship with my players will wear off soon enough. Just keep an open mind, and I will explain everything in time. So let's get started.