Hi,
I have a game idea in wich secret agencies compete for the highest position next to the president at the White House National Security Council .
I have some game mechanics ready but I miss some more "spice" . Can anyone give me some inspiration on what I could add to make the game more challenging ? Its a brainstorming, just give me something to work on....
I only have fragments in my mind. Collecting information and using it to prevent evil is one aspect. Some placement of agents on facilities is an other. There will be some timepressure in the game. The question is, how can a player representing secret angencies interact with others ? For good (helping) and bad (blocking) each other.
My information gathering mechanic is a little bit one dimensional, the game should have some more complexity.