I have in mind a 10(H) x 15(W) rectangle grid (adjustable for player count). The grid will consist of cards or tiles, 5 or 6 suits. Cards will be removed (one or more at a time) from the grid until completely empty. The removal will start in one corner and make its way across to the other side but not in a uniform manner; there will be fragments of pieces left behind that will eventually get taken.
The theme I came up with was eating a birthday cake starting with one piece on a corner of the cake. Each piece will have a candle on it and there will be 5 or 6 different colored candles. If there is a board with tiles, there could be crumbs on the game board underneath the tiles (purely aesthetic). This sound lame?
I have in mind Tigris/Samurai/Ingenious “most least” scoring but I’m open to other suggestions. Maybe each suit will have one tile with a “take another turn” special action on it. Or "swap a tile" with someone else.
Any other theme ideas where the board starts in the shape of a rectangle and tiles or cards get removed from the entire board from one corner? Something maybe related to erosion or devouring. Not too dark though.
Thanks as always.
Thanks- I think I have the mechanics figured out and pieces will be removed from the board (never added), and the removal will occur from the top left corner towards the other side of the board until all pieces are gone.