Hello. Apologies for wasting Your kind attention
I have already posted a few questions on The Publication forum, asking about possibilities of releasing a game:
All I can say is that people were very friendly and supported me with priceless information I shall take into account. I'm grateful. Moreover, I sincerely appreciate not only their honest support, but also the whole forum, for this is the only place where a game-designing novice can present her/his ideas and get both critiques and advice. Now, the game I've been working on is - unfortunately - based on a famous horror franchise, A Nightmare on Elm Street, thus I have very little and forlorn hope of publishing a project which is already licensed. Nevertheless, perhaps, it's not a bad idea to present it here and ask respected professionals of what they think. It's a very light and mindless dice game, played in about 5 to 15 minutes, aggressive and unpredictable. Nothing special, perhaps, not even worth a day of toil. However, it has been play-tested, though not blind-play-tested, and most of my chaps find it fun - of course, this is not something to keep gassing on. Below You can find the link to the rules:
http://dl.dropbox.com/u/14873803/A%20NIGHTMARE%20ON%20ELM%20STREET_vol_1...
I would be grateful, if someone would sacrifice a minute of her or his precious time to take a brief look at it. I will appreciate Your opinion, critiques and advice; I also must admit that English is not my first, not even my second language, as a result, there doubtlessly are some gruesome grammatical mistakes in the rules. Remarks on those, as well as on general rules vagueness and inconsistencies are welcomed. So… How do You like the game?
PS. Thank You.
Hello, ReneWiersma. First of all, thank you for your help and profound opinion.
It is indeed true that the game is quite random and, judging from previous play-testing, works pretty well as a Beer and Laugh game. You are very right about 20 persons issue. I must admit I have not yet play-tested it with 20 players; the largest number of testers I've managed to get was 11. The game seemed to work; so I took a terrible audacity to presume it still would work with 20 players. I’m sorry: I'm yet to gather 20 people in one place - or change the maximum number of players for that matter.
Not perhaps in the strict sense, because a player can be eliminated only on her/his turn; so she/he gets to roll dice/a die at least once. But other than that, yes, you are right; player-elimination is pretty quick. Regarding the fun factor, this precisely what, in my humble opinion, the game is about. Yes, many players are out before it ends, but that tends to provoke a good deal of laughter rather than frustration. For example, in situation, when two scratches-showing dice already lie in the middle of the table, players roll and pass the last remaining die with a tickling suspense: they know that somebody is about to be "killed" as soon as she/he rolls the third pair of scratches; yet it usually comes as surprise. For players who have already achieved some level experience it becomes a certain "Press Your Luck" dilemma as well, since rerolling the only remaining die is kind of dangerous. I may be wrong, but judging from the play-testing we had, there also was little disappointment for those who got eliminated - the game seemed short enough, so they were not bored. We had about thirty minutes and managed to play three games.
Thank you so much, I would be very glad and grateful. It is always great to hear professional’s opinion.