I'm curious about the idea of having a high-end reach goal of turning a game into an app (for tablets, mobiles, etc) as a reach goal.
A lot of board games seem to be getting turned into apps now and it seems like a good place to get on board, but I don't know a lot about software development.
Does anyone else know about this/has tried this/succeeded at this? Is producing a game in app form too a good idea?
And how much does something like that cost? (in this case, I'm working on a relatively complex game eg around the level of dungeon lords or lords of waterdeep, but it would be interesting to find out about the costs for smaller games too)
Absolutely, I need to know how much it will cost before I add it (and may decide not to, depending on what I find out).
I'm currently expecting a figure around 30-40k for production, so this would only be a top-end reach goal to avoid going into the red over it. I was thinking of giving a free copy as a bonus to any high-end backers if it succeeds. But whatever happens it wouldn't set back the production of the board game - I'd just need to put a separate estimate on devivery of the app (at the moment I guess something like a year to roll that out, but I'll get a more accurate figure before including it on KS).