This is a "temperature check" for those based in the United States.
Does anyone have experience working with, or even consider working with, sustainable domestic (USA) publishers/fabricators? To be specific, I'm talking about US companies that use sustainable materials: very little, if any, plastic components, lots of cardstock, soy-based, non-synthetic inks. How would you describe your experience?
A second factor to consider is a worker-owned company. Does whether or not a company is a corporate-structured one, or a more horizontally-structured, collective/cooperative business make a difference to you?
Another specific question for those based in the US: if you knew of a domestic manufacturer - that might cost more in fabrication, but have quicker turnaround time and less in shipping to US customers - would you seriously consider them? Or would you default to overseas publishers, like the rest of the industry at large does?
For those interested: I recently rediscovered a brief article and resource list of domestic US manufacturers (other than The Game Crafter) that focus on sustainable practices and materials. Maybe this will be useful to you:
http://www.tesacollective.com/how-to-manufacture-your-game-domestically-...