Many of you likely know my saga. Back in 2009 I self-published the second deck builder, inspired by Dominion. I was the first post-Dominion game to hit the market (May 2009). By September I had inked a deal with Rio Grande. 3.5 years later they have finally published it. http://www.riograndegames.com/games.html?id=384
Arctic Scavengers is now available both online and at FLGS. The trouble is that quite a few people are saying that the time has passed and too many deck builders have already come out and saturated the market. However, I truly believe that the game still offers some compelling interaction and a deeply integrated theme that other deck builders have not managed to provide.
Any suggestions on how to breathe new life into this and get people to seriously give it a chance?
Thanks in advance.
Thanks so much for the feedback. Yeah, Rio Grande has a pretty relaxed approach to marketing. The basic thrust of it is that if the game is good enough, it will sell itself. If it NEEDS marketing, then why bother? Naturally, I'm not interested in leaving my game up to the winds of fate. So I want to do anything that I can to promote it. I will certainly take the advice provided and elaborate the page I have for it at Driftwood Games (my label). Additionally, I have taken the suggestion to heart about posting images of the new stuff. So I will start to get those posted to the Geek. I am hosting a game night at my house this Friday. I'll be sure and take pictures then as well.
Also, copies have gone out to prominent reviewers. I'll post those once they are available.
Thanks for the suggestions!