Instead of jumping feet first into the fire I wanted to know if this is a good idea to put my game on a wikia format with all the fluff and basic synopsis of the game before putting all my chips in at Kickstarter. The aim is to get some attention while still keeping a relatively low profile.
The strategy behind this is to whet people’s curiosity to get the buzz going before it goes official on places like Kickstarter. There, the wikia format, I can showcase what the game will look like such as in the models, the universe, characters etc., sort of in the way of a ‘sneak peak’ like in the older video games. That way there is no risk, no major commitment until the rest of the game is hashed out mechanically.
Is this is an ‘okay’ idea or is this a rather boneheaded approach to start with? I'll take any feedback you give me.
Although his blog certianly gives me a very good idea what all I need to do, it is still a very large undertaking for someone like me who doesn't have many resources.
Presenting the rough draft is one thing, making videos is another. I don't know the first dang thing about making videos or putting on a sales pitch if the world depended on it.
I don't suppose this makes any sort of sense now after the fact but I'll go ahead and upgrade my shovel to a metaphorical backhoe while I'm at it (cause that's what I do).
The reason of bringing up wikia is to put it out there until enough people suggest "this looks cool, have you gone to kickstarter yet?" In my (rather boneheaded) mind this is one way of knowing if the project is worth the trouble or not. Kickstarter has it's way of doing things, yet how it does these things doesn't exactly fit my "comfort zone" as strange as that sounds. (Hey I did say I'm the local eccentric).
So did I just shoot myself in the foot with this already?