Hi,
I'm interested getting some opinions about the number of copies of my card game that I should plan to have manufactured were I to proceed with my first KS campaign.
This is a rather vague question with a lot of potentially important details missing, but here is my general question:
Assuming I have covered all my bases in preparation for a KS campaign, if my objective is to meet my KS goal, does it seem like a better idea to go for a smaller print run of 1,000 copies with a more modest KS funding goal, or a larger print run of 5,000 copies with a larger KS funding goal?
Why this is hard for me to figure out:
Generally speaking, more copies means more backers required to reach the KS funding goal, but cheaper per unit cost for the game and thus a more affordable entry tier (perhaps bringing in more potential backers). Less copies means less backers will be needed, but the per unit cost of the game will be higher and thus a higher entry tier cost (perhaps deterring some potential backers).
I'm hoping some of you with more experience or those with more confidence in their intuitions can weigh in here.
Thanks in advance,
Adam
Thank you for the replies!
Left-off: thank you for the link. This reminded me of a great resource I once poured over for days a year ago. After some searching I finally found it again: http://www.boardgamedesignlab.com/kickstarter/
IWNGU: Yeah, you're totally right. The numbers need to be figured out first and foremost. I've decided I'm going to ask the manufacturer to quote for 3 possible runs: 1000, 2500, and 5000. For some reason I didn't think of this as an option and felt I had to make a decision NOW, haha.
wob: thank you for your kickstarter advice as well. All good points :)