Hello,
I'm considering publishing a print'n'play version of a game I'm making for public access for playtesting, and also to have some place to link to and maybe get some attention from elsewhere other than my hometown (where I've done quite a lot of playtesting already, around 300+ hours).
I remember reading some time ago, that it is possible to do that in Boardgamegeek. So I guess it is under the "add a game" page. So I read about it, and as I understand, it has to be the final game before I can publish it?
As of right now, I am satisfyed with the overall rules, with all the mechanics, and now only the balancing of all sorts of different cards remains. So anyways I'm kinda lost about publishing Print'n'Play in boardgamegeek.
So, what I'd want to do, is publish a print'n'play version of the game, make it for non-commericial use, and maybe get some more kind playtesters from the international arena for feedback. So later after taking the feedback into account I'd launch a Indiegogo campaign for example with full illustrations etc. And update the print'n'play version aswell to the changes.
But this Add a game got me really confused, so I like have to add myself as a designer, while I have no games to show as of yet? If any of you has some experience to share on the matter, I'd really appreciate, cos yes, I feel kind of lost :D
Hmm, ok, the second option sounds reasonable, I don't think I'm gonna put the game up on thegamecrafter before full illustrations.