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Print and Play publishing for playtesting? - where and how?

5 replies [Last post]
indrkl
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Joined: 10/12/2012

Hello,
I'm considering publishing a print'n'play version of a game I'm making for public access for playtesting, and also to have some place to link to and maybe get some attention from elsewhere other than my hometown (where I've done quite a lot of playtesting already, around 300+ hours).

I remember reading some time ago, that it is possible to do that in Boardgamegeek. So I guess it is under the "add a game" page. So I read about it, and as I understand, it has to be the final game before I can publish it?

As of right now, I am satisfyed with the overall rules, with all the mechanics, and now only the balancing of all sorts of different cards remains. So anyways I'm kinda lost about publishing Print'n'Play in boardgamegeek.

So, what I'd want to do, is publish a print'n'play version of the game, make it for non-commericial use, and maybe get some more kind playtesters from the international arena for feedback. So later after taking the feedback into account I'd launch a Indiegogo campaign for example with full illustrations etc. And update the print'n'play version aswell to the changes.

But this Add a game got me really confused, so I like have to add myself as a designer, while I have no games to show as of yet? If any of you has some experience to share on the matter, I'd really appreciate, cos yes, I feel kind of lost :D

truekid games
truekid games's picture
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Joined: 10/29/2008
Based on your description, I

Based on your description, I would either put it up on thegamecrafter.com (if possible. I assume you don't have any particularly odd components since it sounds like it's primarily a card game), or make some pdf's of the components so people can print-and-play it, and throw them up on a file hosting site (or your own website, if you have one). Once it's up somewhere, make a boardgamegeek entry for it, and reference the relevant link. Once you've got the bgg entry for the game, you can associate yourself as the designer for it (and also perhaps put the pdf in the file section for the game entry).

indrkl
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Joined: 10/12/2012
Hmm, ok, the second option

Hmm, ok, the second option sounds reasonable, I don't think I'm gonna put the game up on thegamecrafter before full illustrations.

silasmolino
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Joined: 02/01/2013
That's what I did

I added myself as a designer first in BGG. I then added my game to the BGG database. I then added pictures and files of my rules and pieces along with a link to the games official website.

I then asked people to look at and criticize the designs in the "designer's forum".
I then got alot of great feedback.

I would recommend going this rout if you are comfortable with people looking at and criticizing your game. I'm glad I did it sooner than later.

gameogami
gameogami's picture
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Joined: 03/20/2012
A year ago when I first

A year ago when I first started on BGG, this is what an admin told me about the process of listing yourself as a designer, company, and then your game:

"when submitting games to the Geek
* submit any needed people and companies first
* wait a few minutes for the cache to catch up

then when you submit the game, you can link any pending people or company submissions
we see these links with 'pending' next to them
after the game is approved different admins approve the people and company submissions"

Hope that helps!

indrkl
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Joined: 10/12/2012
Thanks for the replies, that

Thanks for the replies, that helped a lot, all is much clearer now. :)

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