Since, I'll be demoing two of my games at an upcoming festival, I decided to create a website (www.keeponbreathing.com) so that attendees (and hopefully publishers) can find more info. I'm having some trouble in how to best present information and am trying out different approaches on the site.
I'm looking for feedback on what's best to put in the "welcome" text and how to best present game info. Below is what I've been doing so far:
- Hatch has only promo artwork where Pleasant Dreams and Leprechaun Slap have the real in game cards presented
- Leprechaun Slap on the other hand has most game details in the description, whereas the other two don't.
I think one of the problems is that I'm pursuing different ways of getting my games out there. For Hatch I'm looking for a publisher, Pleasant Dreams I want to Kickstart and Leprechaun Slap I can't decide upon. All games have been thoroughly playtested. Hatch has completed artwork, Pleasant Dreams is waiting on the last couple of cards and Leprechaun Slap needs the most artwork still.
Looking forward to any feedback you guys have :)
Hi Itsdan,
Thanks for the feedback on SEO optimization and what kind of illustrations you'd like to see. I've really been trying to make a minimum viable website for now, since I only decided to make one a couple of days ago. The initial goal was to have something other than my e-mail address on business card for when I'm showcasing my game at Boston FIG. I realized that attendees are probably not going to want to e-mail me if they like my games, but might want to see what else I'm working on. At the same time I want to have my website work as a portfolio for if I talk to a publisher about one of my games.