Analogue:
You roll through the realizations of your plans being ready means you are going to have to make them for the first quest that comes to you. Standing-up from your sleep, you grab at the day in denial; and the new area you think you are going to end-up in. You'll have to get something for your change of plans re-bracing your old paraphernalia and strategies to be complacements for adapting and altering for "Filling" for the Quest-pot(Or Cooking-pot/Area-pot), but, it's EQUIPMENT that shows your new direction.
You know that stresses the authorities here, but, they, at least; feel its worth that, finally, they'll get some goals done. You know you're, finally, gonna' have the chance to find those answers to strict ponderings you OFTEN came to being prodded to answer in your past Wisdom Peakings. One more thing you notice in a "Perfectly-Awakening World", is that the closer you come to doing something that'll bring up a journey-question you would find an answer for, the less analyzing sturdiness you need to conclude any questions and the less ponderings in life you see coming.
Knowing what real life is, finally, you start seeing the real-balanced-world again, as; you feel like you're breathing fresh air lifting your head up from the Fantasy Peaks. You're not questionably too lazy to prevent yourself from tripping on too many unanswered things. Authoritively, you now easily traverse the unsteady questionables and quivering Wisdoms, which, without as many CHALLENGING questionables-obstacles in the way; the feeling that you could be taken advantage of, while, putting up dozens of fake answers just to get to lunch is gone...
~"...paraphernalia"~
~...Last Paragraph.~
Well, anyway, questccg; it sounds like everyone got into publishing Table-top Rpgs. too much and tries to take over. And brutally and violently with all that editing when it's a Game. So I would tell 'em all: It's just a Game, calm down. When no one has anything perfectly-balanced, and they all feel like they really have nothing good at the end, and tell it. And it sounds like they do alot of exchanging and hoarding at the end.
When I can just go to a regular Toy Company... ... ...But ahp! It looks like Wizards of the Coast stuck their big butt in the way of anyone gettin' to Hasbro. Lol! And they make it look like they've taken over... or will...
Well, I don't have to keep-up on everything these lunatics are doing. I just need a Game Publisher. Not an imperfect-critic. A REAL Game Publisher. Or I can just buy my own printer one day, when I get a loan from a role-player fan, a rich One.