Working on a deck-building style game with a twist, but the mechanics have changed a little and want to see what people prefer for a theme.
Option 1 is a Cold War, Communists vs Capitalist theme, where workers with better abilities (Engineers, Scientists) and Villians (Spies, Thieves) are used to build their fictional nation to glory.
Option 2 is a Mad Scientist theme, where they are instead minions, building and researching and attacking the other mad scientists/minions to try and take over the nation/world/galaxy, etc.
I think both would work...they just have different feels to me and curious what anybody/everybody thinks would be more appealing.
Thanks for the help!