A Lasting Mark
A very interesting game. Is there anything that could stop the players banding together to wipe out the settlers? Maybe some militaristic backlash? I also thought it would be interesting if trading with the settlers promoted their expansion - so you might get a short-term benefit, but it could be worse for everyone in the end. Was it a typo to say that the majority group had to move on? Surely they’d drive everyone else out. Having to trade and face a common enemy, while trying to promote your own people seemed to fit well with the brief.
Metal and Honor
An interesting mechanic. I couldn’t quite imagine the cards, or how you could keep track of which cubes were ‘moved last’, but I just put that down to the word/image restrictions. I wasn’t sure what competitive strategies could be employed. It could be a very good cooperative game though.