Hi everybody,
I am new to game designing but I really enjoy it. I also love playing board games, obviously. I prefer strategical Eurogames. I like it if games have much interaction and interesting mechanics, e.g. I really like Hansa Teutonica or The Great Zimbabwe. When I design games I would like do make games with easy rules but still very meaningful decisions. At the moment I am working on two games of that kind and one kids game. I would be interested to know how you start designing games. Are you starting with mechanics, theme, name...?
Are you designing several games simultaneously and how long does it take you to design a game? How do you get people to playtest your game?
Thanks and looking forward to interesting discussions,
Michael
Hi ssm,
Thanks for your reply. I also heard another author stating that working on several games is good since if you got stuck on one, you can work on another and also there are steps between designing and publishing that take quiet some passive time. So it is good if you can work on other games in the meantime.
As for playtesting I hopefully should also be able to find people interested. I live in Heidelberg and gaming is popular in Germany in general and among students, which we have quiet a lot here, especially...
Regards,
Michael