I like it whenever I see dice implemented in a creative way, and have therefore spent some time thinking of different ways that this could be done. There's one quite unorthodox mechanic which I think I've quite a long time ago. Never played the game so I'm not sure exactly but I remember the core mechanic and have made the outlines for a game based on that.
Use a chessboard (8x8 squares). Two players roll eight dice each of different colors (one rolls white and the other black) and place them on the eight squares at each end of the board. Then they make a move one by one. When moving you may move as many steps as the dice shows, for each step you "roll" the dice 90° in the direction your moving, so that a new number is showing. If the result was '4' you will end up with the same number but otherwise you will have a new value depending on the number of squares you moved. If you run into a die of your own color you may move on top of it but that costs one move extra. If you run into a die of the opposite color you may conquer it (removing it from the board) if the new value on your die will be higher than that die. If the conquered die is on top of another die both values of those dice may be added. If you run into a die but can't conquer it or roll on top of it you may end your move there.
Rough layout, I haven't tested anything, but like I said I have the feeling this game or something quite similar already exists. Anyone recognizes it? I can already think of more rules that could be added to this. Unique movement possibilities for different numbers. Different colored dice that cause different effects. But before I pour any time into this I'd like to take a look at the original game, if anyone can point me to it?
Wow! Yes that does look cool. Looks like they're a mile ahead of me, having taken the same base mechanic and developed something unique from it.