Introducing "Battle Mechs"
Hi all... Hamish (HPS74) and I (questccg) have collaborated on a "Pocket Arcade" game that is a Mech simulation. The game features a refined "Pocket Sport" Dice System which was tweaked after a bunch of iterations of the game.
The early Print aNd Play (PNP) files are available to download if you want to have a closer look at the game.
You can download the ZIP (with PDFs and TXT):
It's a SMALL "filler-type" game where you control three (3) Mechs and you can play solo with the included Mission #1.
Or you can battle it out with an "OPEN" Player vs Player (PvP). Although we have not tested it with multiple players, it is possible to play probably up to four (4) players. The restrictions are table space for all the included "hardware" cards.
If you have a couple free minutes to check it out, we would really appreciate it. Maybe read through the rules or perhaps check out the game in more detail. Either way comments and input are welcomed.
We'd just like to know what fellow "Designers" think of our collaborative effort.
Thank you.
The process to create the game and reiterate took about one (1) WEEK and I just finished off version 0.1 of the game and rules.
It was a lot of FUN working with Hamish considering he had several Dice Systems that he has used for other games.
So we did a bunch of recycling and then we went a little bit overboard with all of the game's "Extras" and trying to make it an EXPANDABLE game not only a "filler-type" game - one you would want to COLLECT...
Yeah that was another of MY constraints: I wanted a game that could fit into the Living Card Game (LCG) genre.
But overall an excellent collaboration (in terms of the result and effort)!