I'm developing a card game in which the players are trying to build towers faster than the other players using a Blind Trading Mechanic I came up with. Everyone has the same deck of 40 cards, but you can only use the cards you receive from other players to build your tower. You must build your Tower using cards in the exact order you received them (no rearranging, ala Bohnanza)
Basically everyone will be trying to get cards in a certain order to finish all 8 of their Tower Floors before the other players. What order they are trying to get will be listed on a Foundation Board (aka Build Queue). I want to have 10 different "Build Queues" that players have the same % chance of achieving in the same time frame. This is where you statistics and mathematical people come in, because I am horrible at it. Help me come up with 10 Balanced "Build Queues". Here is the Card List that will be in everyone's 40 card Deck:
(stone cards are used to build the floors)
(10x)-Single Stone Cards
(5x)-Double Stone Cards
(3x)-Triple Stone Cards
(2x)-Quadruple Stone Cards
(broken stone cards will remove a number of stones from your tower and can collapse floors)
(6x)-Single Broken Stone Cards
(3x)-Double Broken Stone Cards
(1x)-Triple Broken Stone Card
(other cards)
(5x)-Mortar Cards
(2x)-Wild Cards
(2x)-Engineer Cards
(1x)-Complete Floor Card
Here is an example Build Queue I came up with:
*1st Floor* 6 Stone (using any combination)
*Mortar*
*2nd Floor* 5 Stone (must include a "Double Stone")
*Mortar*
*3rd Floor* 4 Stone (must be all "Single Stones")
*Mortar*
*4th Floor* 4 Stone (must include a "Triple Stone")
*Mortar*
*5th Floor* 5 Stone (must include a "Quadruple Stone")
*Mortar*
*6th Floor* 5 Stone (must be a "Double Stone" and a "Triple Stone")
*Mortar*
*7th Floor* Must Be A Wild Card
*Mortar*
*8th Floor* 1 Stone
There will be 8 Rounds of trading with 5 Card hands. After each round they will use the cards they received so far to build their Tower, then it will go to the next round. Can anyone come up with 9 more for me to playtest? Or 10 new ones if that one sucks.
Thanks
-goat
Wow, thanks alot everyone. I have twiddled with the rules a bit after testing some stuff out. I am going to make up some preliminary rules and post them to download. That should give everyone a better idea at how the Trading happens and what cards do what.