I've been building up some ideas of mechanics and story to form a game that would combine experiments in quantum physics, some metaphysical theories, mixed into an epic adventure moving through spacetime in 3 phases. Modern earth, 1920's earth, and a semi-lovecraftian alien world.
I'm NOT going to do Lovecraft tho! I love that stuff, but there's so much already out there. Just want the feel of something similar looming throughout the game.
I'm brushing up on my lay-physics studies, but I'm thinking of going in the direction of M-theories with shadow braneworlds.
If anyone out there is knowledgeable about this stuff, or even just intrigued by the science, I'm hoping to bounce some of my ideas around, looking to keep my "fiction" rooted closely to science.
To try to give some examples, maybe think of the movie "Interstellar" mixed with Nicolai Tesla in "the Prestige". Then, imagine "Event Horizon" done HP Lovecraft style, and a team of modern scientists trying to fit into the past a la Michael Cricton's "Timeline"!