Hi everyone, I've only been a member here for a couple months, but I've been gaining a lot from these forums and have enjoyed participating in some of the discussions.
I've been play-testing my first major board game project/prototype for the past 9 months, just with family & friends, but I've finally been able to get the game setup on Tabletopia.
I only have a 2 player setup ready, and my laptop is slightly below the minimum requirements, so I was able to upload everything and edit the setup, but I can't actually load the published version! I'll eveuntually have a 4 player and a 6 player version up, but if anyone is interested in checking it out, just start Tabletopia and enter "Chrysopoeia" in the search!
Here's a link to the PDF Manual:
https://drive.google.com/file/d/0B7M6p5OME_94cE1xQTBNOTBhUDA/view?usp=sh...
Chrysopoeia (Greek term for "transmutation into gold") is a game for 2-6 players, where each person controls a domain of resource-generating facilities and is seeking the elusive, mystical substance known as the Philosopher's Stone.
In a world of steam-powered contraptions and anachronistic Aether technology, players must manage their resource production by placing workers in their facilities, and spend resources to build Strike, Defense, Transport, and Aether Science upgrades. Use gauges and needles to track your steam pressure production and how it is allocated and stored. Build up a supply of Rare Earth chemicals, which are the essential ingredients for your Alchemy experiments. These experiments will lead players to claim the title of Prime Alchemist when the long-sought Philosopher’s Stone is at last created!
Thanks! Just a quick note on the prototype artwork - this is by no means the final artwork for the game, it mostly consists of photoshopped textures and items from around my house and neighborhood, with some copyright free clipart and a few sketches of mine thrown in! While most of the cards are done, the deck of Strategy cards doesn't have any detailed artwork yet, other than the borders, backgrounds, and labeling. The game is completely playable, but I'll update those graphics here and there as I go.