I'm currently testing a cardgame which is based on the primary and secondary colours. Players are allowed to connect a color to the same or an adjecent one from the color spectrum.
The order of the colours is as follows: red, orange, yellow, green, blue, puple, red...
e.g. :
You can connect red, purple and orange to an orange tile
You can connect purple, blue and red to a purple tile
You can connect green, yellow and blue to an orange tile
The problem is that I've run into a couple of colourblind people which have trouble with the distinction between certain colours. I've decided to also use icons to help identify the different cards, but I'm having trouble coming up with a logical and elegant solution.
Does anyone have advice for me how to tackle this problem or which icons would work thematically? They have to be as easy to remember as the different colours.
Thanks,
-Aerjen
Thanks everyone for helping me out with ideas. I quite like Seo's idea, since it comes close to one of my ideas ;-) The only thing which I'm afraid of is that half of the game mechanics is based on remembering values of the different colors being played and I can imagine symbols being harder to remember. Maybe I should just print the name of the colors on the cards as well. That might be less elegant, but would probably be a robust solution.