In order to make game play easier I was thinking about having a player reference sheet listing everything a player can do but which change throught the course of the game.
Each time a player would get a power up, the reference sheet would adapt itself and show the players the new actions he can do, or the new power of the actions.
This would be easiy to implement in a video game or with e-paper, but with a board game, it's a bit more complicated. Here are the solutions so far.
1. Use tiles (a la puerto rico): use tiles with rule text or values on it and place them above other text or numbers on the reference sheet.
2. Display all the rules on the refence sheet, and place a token above the invalid rules and values. Power up would remove tokens or move them to reveal the new rule and hide old ones.
Do you have any other ideas?
You remind me that cards was my third solution. Plcing the new card on top of the old one to replace the rules.
The problems is that cards takes space, so it could be usefull if multiple information changes at once.