I have a game idea in design that could require a lot of cubes, now cubes on game crafters are approximately from 8 to 10 cents each, so considering I expect to have more than 100 cubes, the price tag grow quite rapidly.
So first I changed some rules to reduce the number of cubes, or maximize their usage by sharing cubes.
Else I was thinking in mixing cubes of various size, where 8mm cubes are worth 1 cube, and 10mm cubes are worth 2 cubes. Now there are various situation in the game where you can add, remove or move 2 cubes, so it's not like you'll have to make change all the time.
If I do that, I could reduce cube cost by 25% to 35%. But I was just wondering if it will be convenient to play, Will it be easy or confusion to count cubes.
I think I have seen some games that mix cube size together, but don't really remember which one.
Still you do think it could be a good idea?
More details on the game:
It's for a semi coperative area of majority game, where each player has cubes of it's own color + a pool of cube shared by all players which will contain cubes of both size(8+10mm). And finally Ennemy cubes which could also be of both size.
Player cubes are colored while shared cubes are black and ennemy cubes are white.
So I canot use colors for denominations and using large cubes as 2 cubes make sense because many situations could allow manipulating 2 cubes at once, but not 5. So there is no need to constantly make change.