Hi, I'm Shoe I am an indie game designer with one self published work (Mad Scientist!) and several more games trying to work their way off my desk and into the light of day at any given time. I am curious how to contribute to a forum like these without giving away my original ideas. After having had someone rip off my game and produce a successful kickstarter of a game that is 90+% the same as mine I am extremely paranoid about sharing ideas. On the flip side, honest game designers are a valuable resource in making sure a game is fun and balanced. How do you balance keeping your ideas to yourself with contributing to a community like this one?
I am anxious to have the opportunity to collaborate with fellow game designers!
-Shoe
shoebox-games.com
it was actually a game I had already published and sold copies of. I didnt have the money for a patent, but I had had a small amount of success with the game at a couple of conventions, but I was self publishing so it wasn't wide spread. The guy of course claimed that he never heard of my game, but even the art style and the way the cards were laid out dripped of thievery.
I badly want to think that this was an isolated incident, but several of my friends who know people in the game design business talk about having hear a lot about idea theft in the industry...this is all heresy of course so I really have no idea