When I researched the comercial edition of the Jumanji board game it brought up that first childhood disapointment. A boardgame that fails to capture any 'movie magic' at all. What is missing? I came to the conclusion that it is what the movie shows us, that the story tells. It's missing a story. Without such an engageing topic a boardgame falls flat as a race game or a chess game with little to keep wee ones interested. So I came up with my idea of how to redesign jumanji to 'capture' the movie magic. "tales of the arabian knights' by Zman games was my inspiration.