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Swarm Notation

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Anonymous

Hi All,

I have come up with a basic concept for notating Swarm games and was just wondering what people thought of it. It is supposed to be both human and machine readable.

The below notation is copied and pasted from the online demo that is now producing notation as the game is played (in a little text box under the game board). http://www.swarmboardgame.com/?q=node/6

So. Here it is.. any thoughts? Make sense?

Cheers,
JV

SWARM GAME TRANSCRIPT (Notation v1.0)<br />
------------------------------------------<br />
GAME-DATE Thu Sep 22 02:15:41 GMT+0100 2005<br />
GAME-TYPE PURE<br />
GAME-MOVES RP-6/BP-6<br />
PLAYER-RED (unspecified name)<br />
PLAYER-BLUE (unspecified name)<br />
PLAYER-GAMES (statistics not available)<br />
PLAYER-STARTING RED<br />
TIME-LIMIT NONE<br />
GAME BEGINS<br />
RED PLAYER (M1/R-0/B-0)<br />
 - 6AP's AVAILABLE<br />
 - RD-C2/C4-1AP<br />
 - RD-A4/A5-1AP<br />
 - RD-G2/G4-1AP<br />
 - PASS / 3AP(s) THROWN<br />
BLUE PLAYER (M2/R-0/B-0)<br />
 - 6AP's AVAILABLE<br />
 - BD-C9/C5-1AP<br />
 - BD-A9/A6-1AP<br />
 - BD-G9/G5-1AP<br />
 - BD-A6/B5-1AP<br />
 - BD-G5/F5-1AP<br />
 - PASS / 1AP(s) THROWN<br />
RED PLAYER (M3/R-0/B-0)<br />
 - 6AP's AVAILABLE<br />
 - RD-F3/B4-1AP<br />
 - RD-G4/G7-1AP<br />
 - RD-G7/A7-1AP<br />
 - RD-A7/A6-1AP(!+5)<br />
 - # Simple Capture: D<br />
 - RD-A5/B5-1AP<br />
 - RD-A2/B2-1AP<br />
BLUE PLAYER (M4/R-5/B-0)<br />
 - 6AP's AVAILABLE<br />
 - BD-F5/A5-1AP(!+5)<br />
 - # Simple Capture: D<br />
 - BD-A11/B10-1AP<br />
 - BQ-A12/A11-2AP<br />
 - BQ-A11/A10-2AP<br />
RED PLAYER (M5/R-5/B-5)<br />
 - 6AP's AVAILABLE<br />
 - RW-F1/F3-1AP<br />
 - RW-F3/A4-1AP<br />
 - BD-A5/B5-3AP<br />
 - RD-B2/G3-1AP<br />
BLUE PLAYER (M6/R-5/B-5)<br />
 - 6AP's AVAILABLE<br />
 - BQ-A10/A9-2AP<br />
 - BQ-A9/F8-2AP<br />
 - BQ-F8/G7-2AP<br />
RED PLAYER (M7/R-5/B-5)<br />
 - 6AP's AVAILABLE<br />
 - RW-A4/A5-1AP(!+5)<br />
 - # Simple Capture: D<br />
 - RD-A6/A12-1AP(*+5)<br />
 - # Took own piece off board<br />
 - RW-A5/A7-1AP<br />
 - RW-A7/A9-1AP<br />
 - RW-A9/A11-1AP<br />
 - RW-A11/A12-1AP(*+10)<br />
 - # Took own piece off board<br />
BLUE PLAYER (M8/R-25/B-5)<br />
 - 6AP's AVAILABLE<br />
 - BQ-G7/G6-2AP<br />
 - BQ-G6/G5-2AP<br />
 - BQ-G5/F5-2AP<br />
RED PLAYER (M9/R-25/B-5)<br />
 - 6AP's AVAILABLE<br />
 - RQ-A1/A2-2AP<br />
 - RQ-A2/B2-2AP<br />
 - RQ-B2/C2-2AP<br />
BLUE PLAYER (M10/R-25/B-5)<br />
 - 6AP's AVAILABLE<br />
 - BQ-F5/A5-2AP<br />
 - BQ-A5/A4-2AP<br />
 - BQ-A4/A3-2AP<br />
RED PLAYER (M11/R-25/B-5)<br />
 - 6AP's AVAILABLE<br />
 - BD-F9/A9-3AP<br />
 - PASS / 3AP(s) THROWN<br />
BLUE PLAYER (M12/R-25/B-5)<br />
 - 6AP's AVAILABLE<br />
 - BD-A9/A4-1AP<br />
 - BD-A4/F3-1AP<br />
 - BD-F3/F1-1AP<br />
 - BD-F1/A1-1AP(*+5)<br />
 - # Took own piece off board<br />
 - BD-B10/A10-1AP<br />
 - BD-A10/A4-1AP<br />
RED PLAYER (M13/R-25/B-10)<br />
 - 6AP's AVAILABLE<br />
 - RD-B4/B5-1AP<br />
 - RD-B3/E3-1AP<br />
 - RD-E3/E6-1AP<br />
 - RD-E6/C8-1AP<br />
 - RQ-C2/D2-2AP<br />
BLUE PLAYER (M14/R-25/B-10)<br />
 - 6AP's AVAILABLE<br />
 - BD-A4/B3-1AP<br />
 - BD-B3/B2-1AP<br />
 - BD-B2/A2-1AP<br />
 - BD-A2/A1-1AP(*+5)<br />
 - # Took own piece off board<br />
 - BQ-A3/A2-2AP<br />
RED PLAYER (M15/R-25/B-15)<br />
 - 6AP's AVAILABLE<br />
 - RD-B5/A6-1AP<br />
 - RD-A6/G4-1AP<br />
 - RD-G3/A5-1AP<br />
 - RD-A5/A9-1AP<br />
 - RD-A9/A10-1AP<br />
 - RD-A10/A11-1AP<br />
BLUE PLAYER (M16/R-25/B-15)<br />
 - 6AP's AVAILABLE<br />
 - BQ-A2/A1-2AP(*+15)<br />
 - # Took own piece off board<br />
BLUE WINS THE GAME (R-25/B-30)

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