Hi all,
I've recently completed my first draft of a ruleset for a Heist game. The game plays in two phases, first is building your team with a drafting mechanic, followed by dealing with the heist itself through a Blackjack-style game (with plenty of variations).
You can find the rules here: https://docs.google.com/file/d/0B7eyEJDTGF2pNTFXbDA5WjhPWms/edit?usp=sha...
My development blog is here, for more insights as to where things are coming from: http://marshalkowski.com/blog/category/gamedesign/
I'd love any input or advice on the ruleset. I'm hoping to have a prototype and PnP available soon. Thanks in advance!