Skip to Content
 

The Sealed City(Miniature-based) - Pitfalls of starting up.

No replies
Catelf
Offline
Joined: 10/05/2009

So, what is "The sealed city" about?
It may be a part of a city that is sealed off for different reasons, like intense gang fights, because it is in quarantine, or it may be the official "test area" for weapons or bio-chemical experiments .... or a mix of several or all reasons.
Or, it may be an entire city, sealed off for the same reason.
The Idea is partially derived from movies like Escape from New York, and Resident Evil II, but also from the old ShadowRun-based attempt at a boardgame: DMZ(Downtown Militarized Zone).

So, why do i try to make this game?
One reason, is to show off my own Game System, that builds on quickly resolved attacks through a "One attack = One Roll" principle that is used throughout the system.
Another reason, is because i want a good reason to include Animal Anthros, Undead, and Advanced Tech Armor in the same game.
Even though it will lend itself well to GM-driven assignments, the idea is to make it, if possible, into a vs-game to begin with.

Possible Fighting/Warring Fractions?
Essentially, one may mix between them, but since mixing too many tend to lead to a lacking focus, it is suggested to only use a few to mix between:
* Ferals (Animal anthros)
* Gangers
* Corporate Security.
* Tech Scientists
* Bio-Chem Scientists
* Undead Mutants
* Gigrals (H.R.Geiger-inspired Aliens ... )

Equipment is often defined by Specialists that also must be present on the table.

So, now i wonder, to begin with, what have i forgotten, if i gave forgotten anything ...
Oh, for starters i may have to resort to so called "Cardboard miniatures".

Syndicate content


forum | by Dr. Radut