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Playtesters wanted for a Haunted House CYOA game.

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BigOleBob
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Joined: 03/24/2010

Yes I do seek playtesters for a content driven game. Its a "Choose your own adventure" style gamebook. But its the advanced type that uses dice rolling rpg elements and was started as a tribute to the old 1992 alone in the dark video game. Since then It's mutated into something else.

Note:
Up untill recently I have been using the BGDF blog feature to post notices and recieve feedback on a gamebook that I've been working on for over a year. I've decided to expand input to the forums here but feel free to visit the blog as well. There is several corrections pointed out in the game and a set of FAQ that have been answered on the blog.

http://www.bgdf.com/blog/my-first-gamebook-house-torment-wip

Note:
Below is a repeat of 1st post of the Blog.
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A while back I started a "Game Book". That's one of those Choose your own Adventure type books but with the 'advanced' style which includes dice rolling R.P.G. elements.

For years I wanted to do my homage to the 1992 video game "Alone in the Dark". Computer compilers failed over and over and no matter what I tried it was always due to a technical difficulty. Now with plain writing in a CYOA style book nothing could fail me. Nothing except bad spelling that is.

So this started as straight out duplication of 'Alone'. As soon as I had it maped out and all the key elements down I realized so much of it was plain, ordinary and lacking any detail or flavor. So I started to customize it. More and more it began to mutate into something darker and more in tone with Lovecraft than its original inspiration. Finally someone told me to push futher with customization. The framework still holds it similarities but beyond that its my puppy now. Gone are the pirates and half the generic 3d monsters. Gone is the house that once rid of evil looks like a little repair would make it a nice place.

Traumetur , the house, is a rat trap destined for demolition. Mold, rot, broken windows, peeling paint and more makes this an abandoned place suitable for the torch. No longer 'alones' louisianna creole plantation this old farmhouse is in upstate Maine with Germanic roots.

Astral planes are implemented, the layout of the house is slightly altered, and the underworld provides an image vastly different than the game could ever present.

Here I provide the google drive link to the plain text html file. For some reason Google displays it as raw html text instead of an auctual web page. So you have to download it and reopen it as html. Theres no special code at all, just plain html without images or anything else. The converter from the original program that can swap paragraphs around messes up 'bold' text conversion so theres a ton of formatting issues. I provide it here so you can view it, play it, and give me feedback. I know the dice rolling system can be riped out and replaced. I've had my eye on a makeshift system I'ld be glad to go over later. Here it is. My big work.

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my Facebook page for easy responses and replies
http://tinyurl.com/hp8lub5
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Creepypasta inspired by my gamebooks
https://www.reddit.com/r/creepypasta/comments/3d4ya4/the_hause_von_truam...
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Shareable .rtf version on google docs link
https://docs.google.com/document/d/1I6CfO90D5MOuyaUiJu675-cy1oKWwxqLaja0...
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Shareable pdf file version .pdf google drive link
https://drive.google.com/file/d/0B9tHyMGXPGz3RzQwR0UwUHBPMWM/view?usp=sh...
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A Nifty Character sheet to make gameplay easier as an .xml google drive link.
https://drive.google.com/file/d/0B9tHyMGXPGz3dG5BTjlUV25tUm8/view?usp=sh...
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Creative criticism greatly welcome. All save spelling errors that is. I know it needs fixing! I also know that the main diary entry that is found is not yet updated to other newer key elements.

Please report any major errors. Most of all have fun!

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Note:
Below is the link for the 'development' game map.
http://www.bgdf.com/image/house-torment-development-map

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