Teaching board game design is very complicated, you can define guide lines and some theory but most of the game design is learned by experience. So in order to give you my experience, I decided to write the making of my game.
It is simply the historical development of my game which could make you learn thing by passing in the same steps that I did. I did not include everything because my memory have lost track of a lot of things that I designed, but the most important steps of evolution are there.
Here is the link:
http://ariel.bdeb.qc.ca/~ericp/cgi-bin/boardgame/games/fallen_kingdoms/i...
I hope you like the content, find it useful and actually learn something.
Thank You.