I've been working hard on the illustrations going into my game. I'm creating about 2 card illustrations a week and am pretty proud of what I'm producing.
Still, something is missing.
I'm not lacking in the progress department, since I'm moving forward with it, artistically, every day/week.
Still, something is nagging me.
I finally realized what it was yesterday: I haven't worked on the actual GAME in a few weeks. Aside from starting from scratch with the name issues (though I think I have a working title that I like now but not on that later) and the illustrations, of course.
It was like a light bulb went off in my head! I have been feeling uneasy and a bit anxious lately because I haven't done anything fundamental lately! So what am I going to do about it, you're asking? Well, I'm going to play with a few ideas I've been bouncing around in my head.
Here are a few ideas:
1: Try a new mechanic
2: Add character-specific limitations
3: Change the name to "Draw It Up" as a working title
4: Do another Playtest
What have you done to push past the mid-game slump?