Well we've got Basketball lined up for this first half of 2014.
There's always a struggle to have a dice game that appeals to the broad market (as in not having any particular history of boardgame preferences) and the forums like this where I come to get feedback from fellow designers.
There's always the issue of strategy vs all you do is roll the dice. That really is the market I'm aiming at. Roll, do, complete. The more 'depth' I try to add, push the broader market away, in my opinion.