ok so i typed all this out and let me say that this posting is a prelude to the real question of gender bias in my next post....
let me give some history so you know where i'm coming from...
i am a thirty year old male...
in 8th grade i went into a little game shop in the local mall and had no idea what the hell was going on... my attention was grabbed by these funky lead figures and my friend bought one for me for my birthday soon after (he was with me in the shop and noted my interest) it was a grenadier line troll... i had no paints nor brushes but i just loved the thing.... i went back to the shop and asked what was what... they told me... and i walked away with a basic set of paints and a couple of cheap brushes....
two years passed and i had in my room a king's ransom of all things to do with modelling, dioramas, mini-sculpting, resin-casting, etc etc etc...
and still to that point the only gaming experience i had was with the random games my parents had bought for my sister and me as little kids...
then as a frosh in HS i met and became friends with this guy.... i was handing out at his house and he had some unpainted minis on his shelf... i started talking about them..... he asked me what games i played....
I think my answer was akin to "..... wha...???"
he promptly schooled me in the amazing world of AD&D 2nd ed not to mention the vast library of board war games his brothers owned. i was hooked. we played every weekend for five years.....
after my intro to "gaming" i went back to this shop and bought a copy of Battletech....
i was in love.
it's important to note that at this same time i was playing a huge amount of Nintendo... games like Kid Icarus, Legend of Zelda, Mario bros and of course... METROID (which i was and still am obsessive about)
after high school this friend moved away but other gamer friends were around... we picked up the first edition of Magic : The Gathering and saw the subsequent destruction and re creation of the gaming community... we played and loved games like Supremacy.... saw and experienced the rise and semi-fall of things like vampire, rifts, any number of games workshop games... (by the way is it me or did they make great games in the 90s only to let them go "away" in favor of worse games that appealed to a wider, dumber audience?... i digress...) and of course Battletech was always a staple. through this period i developed a taste for a plethora of board wargames from the simple to the masochistically complex... most of which i had to play solo because no one could stand them for more than one turn if even that...
about six years ago most of my gamers moved away.... i played solo games but moved more towards video games as an outlet for gaming.
now i have a good balance of playing video games, playing solo hardcore board games, playing more realistic board games with other people and designing games just because i HAVE to...
so from all of this as it applies to the subject query...
during my initial gaming experiences i only ever played with females in a few rpgs.... most of the board games i liked to play ... even those i would not set into the "hardcore" category simply did not appeal to them for soem reason. why? i have no idea... perhaps it was just them personally..perhaps it had nothing to do with gender at all.
in fact i thought this for a number of years.. i thought that the women i wanted to play these games with were not interested simply because they as individuals were not interested...
now... i'm not so sure.
again: why?
this questiong mostly arises from my experience with video games.
the majority of VGs are completely insensitive to half of their potential audience... ie: women.
insensitive through advertising (obvious targeting of pubescent males with depictions of scantily clad women), horrible stereotypes (bot chat proclaiming that a female character is "pmsing" when she kills people), blatant disregard for reality (physics of body types and ability to perform physical actions in various outfits), and again, horrible stereotyping (most women need "saving" or are sexy liasons for the male hero, if they are the main characters they are unrealistic sexpots with no thinking needed by them to play the game)
this is not to put the blame solely on VGs....
the VAST majority of RPGs have all of those faults and more associated with them when it comes to women... even in the most recent editions of games where they ascede to it by saying "she" and "her" in their text while on the opposing page showing the requisite chain mail bikini chick....