I was wondering how new game ideas come to you. Obviously, since you belong to this forum, you at some point decided that building a game would be fun. When an idea comes to you do you actively pursue it, or do you let it sit? That is, were you once struck with a design and went to town on it? Or were you, like me, simply a boardgaming enthusiast who loves boardgames so much that you just started wondering, "Could I do that? Could I design a game?"
With that out of the way, here´s the meat of my question. You probably enjoy designing games, but where do you start with one of your ideas? Where do they begin? Do you think of a theme and then decide should this be card based, should I include dice, and so on? Or do you have some other method?
To me, game designing is merely a hobby. A fragment of fun that, maybe, will one day disolve along with the other hobbies of my childhood that left when I hit my twenties. Maybe, because of that, game designing is much harder than that I thought when that first "a-ha!" moment struck me. Although, another reason could be the fact that I haven't played many games. An idea may strike me, but soon fade away as I find out that my idea is the game I played only minutes ago.
So, my final question is: what are some of your ideas for getting the ball rolling with a new game idea?