I skimmed through the Auction transcript from last week and I noticed a little about Table Talk- particularly in Citadels and Puerto Rico. I've got something more to say about Citadels as well, and I'll do so at the end of this post if I remember :)
Regarding Table Talk in Puerto Rico. Personally, I don't like it. In our games it felt (to me anyway) like one guy was playing the whole game by himself. We decided to eliminate it for that reason, so now we simply don't say things like "looks like the obvious choice for you is the Builder" each turn. Every once in a while something will happen like "Whatever you do, don't let that guy Craftsman or we're all screwed!" which isn't as bad- in some respects table talk is table talk, but in a way I see a difference between, say, my two examples above. I can't put my finger on what it is exactly, but the first sucks while the second isn't so bad.
Perhaps for that reason, there wasn't much Table talk during our game of Citadels.
Speaking of Citadels, I played it again last night, and didn't like it quite as much. However, I believe that's because we had 5 players rather than 4. I have a feeling that game is good for 3 or 4 players, and bad for more (or less) players. I have not tried the expansion roles yet so that might change things.
- Seth
I wasn't angry at all, but still, it sucked.
The rules say once you have your eighth building, you can't be jacked by the Warlord.